Fun lil "one more try" kind of game. It doesn't seem completely physically simulated, which is an interesting choice that gives player input a better overall feel and more control, but does result in things feeling slightly awkward sometimes. On the other hand, learning the intricacies of controlling the box/paddle could be viewed as part of the challenge and makes it feel more performative-based than deterministic or luck. Some chill background music could go a long way here for getting players to stick around longer and keep trying.